4 ms·
> It is so sad that "make good game, sell it" model no longer works. It's all a wonky curve of "free - couple of dollars - hundreds and thousands of dollars".
by elromulous 4y ago
> It is so sad that "make good game, sell it" model no longer works. It's all a wonky curve of "free - couple of dollars - hundreds and thousands of dollars".
Fwiw, I would be onboard with some kind of model where one pays a small monthly (or additional fee) for continued updates. For instance, I play a few multiplayer games (overwatch, hunt showdown) and I'd be ok paying $1 a month or so to support continued updates / balancing etc. It seems like companies are missing the boat on the nominal recurring fees (vs say, the WoW level subscription of tens of dollars a month).
- bentcorner 4y agoI play Overwatch too and I'm kind of worried about what's going to happen when Overwatch 2 releases. OW 1's monetization policy is extremely generous, at this point in the game's lifecycle I have about 1000 hrs of playtime and have nearly every single cosmetic, and the only money I've sent Blizzard's way is the CD key and the pink charity skin. I worry that the pendulum will swing too far in the other direction and we'll see P2W elements, particularly in the PvE mode that eventually releases.