3 ms·
> It's just nearly unbelievable that the team behind Outer Wilds achieved this all through clever construction of the world they build. One way they achieved t
by cableshaft 4y ago
> It's just nearly unbelievable that the team behind Outer Wilds achieved this all through clever construction of the world they build.
One way they achieved this is they made a paper prototype they could play through quickly to make sure they got the narrative and knowledge and progression down. They also made a simple digital point and click version (using the Java library Processing, apparently) and got that rock solid before they built the rest of it. Very smart, and something people should consider if they want to make their own narrative games.
They have a whole article about it, including pictures[1]. I only wish the simple digital version could be downloaded. I'd love to play around with it now that I've beaten the game.
[1]: https://www.mobiusdigitalgames.com/news/demaking-outer-wilds https://www.mobiusdigitalgames.com/news/demaking-outer-wilds