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Thank you for this post! Violence in video games, if it must be present, should be a like a garnish: in vanishingly small quantities and hyper-realistic. The
by jordanpg 4y ago
Thank you for this post!
Violence in video games, if it must be present, should be a like a garnish: in vanishingly small quantities and hyper-realistic.
The fantasy (as in ludicrous, not swords and sorcery) violence of modern gaming is just a skin on underlying game mechanics. The imagery, sound, and themes of ultra-violence are not really necessary.
It is ultimately laziness on the part of studios; understandable, though, since the violence sells. Still, I hope studios take note of this thread. There is a thirst out there for non-violent games. And studios hold an awful lot of power in what they contribute to the culture these days.