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I don't think Factorio counts as non-violent. You might be able to make it so via some settings but that would remove a big part of the gameplay and challenge.
by remram 4y ago
I don't think Factorio counts as non-violent. You might be able to make it so via some settings but that would remove a big part of the gameplay and challenge.
- Trasmatta 4y agoMy favorite way of playing Factorio is turning off the Biters. It's much less stressful and enjoyable for me that way.
- burnished 4y agoOh, you'd lose a challenge certainly but you'd have many more remaining besides. Biters provide a nice clock for advancing your base by forcing you to progress your military industrial complex, but like all Factorio problems you solve it by automating the solution. I think the presence or absence of biters changes the game less than choosing between default worldgen and train worlds.
- KaoruAoiShiho 4y agoDyson Sphere Program is similar but definitely non-violent.
- capableweb 4y ago> that would remove a big part of the gameplay and challenge That's subjective! Personally, having the biters enabled removes a big part of the gameplay for me as suddenly I need to focus on being able to defend myself, while for me that game is about building as effective factory as possible.