3 ms·
Probably because Undertale is not really non-violent. Even a perfect-pacifist playthrough requires the use of violence.
by AnIdiotOnTheNet 4y ago
Probably because Undertale is not really non-violent. Even a perfect-pacifist playthrough requires the use of violence.
- sterlind 4y agotechnically true, but the "violence" is like, pressing a button when one abstract line overlaps another. it's like playing Super Hexagon. about the only thing that makes it "violent" is the fact you have to press a button labeled Fight, once in the entire game.
- AnIdiotOnTheNet 4y agoI mean technically all the violence in any video game comes down to pushing a button labeled "fight" when you remove several layers of complexity and abstraction. That's why violence in games isn't such a big deal. Point being, if someone specifically asks for a 'non-violent' game, I wouldn't recommend a game where the abstraction is explicitly attacking and killing characters.
- weavejester 4y agoBy "the use of violence", do you mean violence directed at the player, or violence perpetrated by the player?
- bytehowl 4y ago<spoiler>Asgore destroys your Mercy button.</spoiler>
- weavejester 4y agoAh, thanks, I had forgotten about that.