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Gaming solved same problem by opting out of Apple rendering API support. ( ahaha ). Those who have to support mobile can't skip it ofc. I dont work with VR/AR
by SleepyMyroslav 4y ago
Gaming solved same problem by opting out of Apple rendering API support. ( ahaha ). Those who have to support mobile can't skip it ofc.
I dont work with VR/AR myself so I dont know.