3 ms·
I'd agree with most of those, but I'll disagree on dynamic lighting. It's quite possible to do that tastefully without sacrificing the integrity of the underlyi
by bluescrn 4y ago
I'd agree with most of those, but I'll disagree on dynamic lighting. It's quite possible to do that tastefully without sacrificing the integrity of the underlying pixels.
'Enter the Gungeon' is one example of that. The lighting adds atmosphere, doesn't harm the pixel art, and it's not distractingly over-the-top.