3 ms·
For the same reason people like the hiss and pops of a record, film grain, or even VHS tracking artifacts. Yesterday's technical limitations become today's aest
by ceph_ 4y ago
For the same reason people like the hiss and pops of a record, film grain, or even VHS tracking artifacts. Yesterday's technical limitations become today's aesthetic.
But the real answer is they aren't inherently bad. People don't actually need it to conform to the past limitations. More that they want it to feel authentic to the nostalgic memory they have in their head.
For example, games like Shovel Knight go for an 8bit style, but they're not limited to an 8 bit color space, NES sprite limitations, etc.
- Beltalowda 4y agoI get all that; I really enjoy the sound of some "imperfections" of old blues and jazz records, but I also don't consider any modern records which doesn't replicate those "imperfections" to be bad.
- Narishma 4y agoIt's been a while since I played Shovel Knight, but I don't remember it having any of the issues OP talks about.
- ceph_ 4y agoIt doesn't. I was using it as an example of it being done right, without actually following the limitations of the NES. But you can see from the article linked by one of the other replies the dev team put in a lot of effort to make it as close to authentic as possible.
- frosted-flakes 4y agoI'm not sure about Shovel Knight because I've never played it, but Mina the Hollower (also by Yacht Club) actually does conform to the those limitations. It's based on the art style of Zelda: Link's Awakening, and does so quite accurately. https://www.yachtclubgames.com/games/mina-the-hollower https://www.yachtclubgames.com/games/mina-the-hollower
- monkpit 4y agoCheck out La Mulana.. the original version of the game conforms to the limitations of the MSX, but remakes do not. There’s plenty of room to do things either way! A post from the author about the remade art: https://la-mulana.com/en/blog/graphic_full_remake.html https://la-mulana.com/en/blog/graphic_full_remake.html Compared to the art from the screenshots on Wikipedia: https://en.m.wikipedia.org/wiki/La-Mulana https://en.m.wikipedia.org/wiki/La-Mulana
- a_e_k 4y agoShovel Knight used the 54-color NES palette, with 4 additional "cheater" colors: https://www.gamedeveloper.com/design/breaking-the-nes-for-shovel-knight https://www.gamedeveloper.com/design/breaking-the-nes-for-sh...
- deleted 4y ago[deleted]