3 ms·
The virtual object could be relative to the person interacting with it rather than a stationary zone in space. With sound waves, for example, it could be someth
by pokeymcsnatch 4y ago
The virtual object could be relative to the person interacting with it rather than a stationary zone in space. With sound waves, for example, it could be something like a tightly focused beam combined with motion/finger/hand tracking... As your hand moves along the "object", the beam is constantly re-aimed (at the hand) and re-adjusted in real time to give you the sensation of feeling around the profile. No suit required.
- upupandup 4y agoCreating tactile focal points in a specific 3D coordinate seems possible if we use the transducers described in this video. You can see that they are able to "place" tactility in specific 3D location. https://www.youtube.com/watch?v=2QkbVr4J7CM https://www.youtube.com/watch?v=2QkbVr4J7CM All that would be needed here would be an AR solution that projects an opaque hologram of a 3D object in the same location where tactility is being placed in mid air. What stops us from increasing the power of the transducers as to magnify the torque, pressure? Like parent's comment: anvil vs basketball. What is a safe and realistic range of pressure for anvil? Could such virtual object injure the user if dropped?