4 ms·
I’m a graphics programmer and I use a physical one fairly often while debugging shaders With rendering code I find a lot of the time you have to draw it out on
by arduinomancer 4y ago
I’m a graphics programmer and I use a physical one fairly often while debugging shaders
With rendering code I find a lot of the time you have to draw it out on paper to understand what it is doing/how it works
Typically simple calculations involving trig/vectors
I find it easier to have a physical one rather than flipping back and forth between paper/computer