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Use Qt for tool GUI. Write your own game engine, it's fun. Other programmers aren't God. Use OpenGL ES or Vulkan. Windows, Android, and Linux are really the o
by kaetemi 4y ago
Use Qt for tool GUI.
Write your own game engine, it's fun. Other programmers aren't God.
Use OpenGL ES or Vulkan. Windows, Android, and Linux are really the only platforms that matter.
- pjmlp 4y agoOn the desktop Linux matters very little.
- p_l 4y agoFor gaming, Mac matters even less
- pjmlp 4y agoIt matters enough that all major middleware engines support Metal. GNU/Linux cannot even get ports from AAA games using Android NDK or Stadia, and has to emulate Windows instead, that is how much it matters.
- kalleboo 4y agoiOS matters enough that the middleware engines support Metal
- pjmlp 4y agoMight be, still here we have two UNIX based mobile platforms, with most game developers not caring one second about GNU/Linux.
- ntoskrnl 4y agoOpenGL is supported by all middlewares and is native to Linux the way Metal is native to Mac. And Mac isn't getting ports of AAA games either. If supporting Metal means Mac matters, then supporting OpenGL means Linux matters. If Linux having no ports means it doesn't matter, then Mac having no ports means Mac doesn't matter. Either opinion is defensible, but at least be consistent.
- pjmlp 4y agoMany studios use Macs for the artists responsible to produce those AAA titles, Linux not even that unless we are talking about Hollywood studios that used SGI workstations and don't give a damm about what Linus thinks about NVidia. You want consistency? What about GNU/Linux not getting any of the OpenGL ES games from either Android or iOS from the last 10 years.
- ntoskrnl 4y agoArtists now? You're moving the goalposts to outer space. What about the websites for those AAA titles that certainly run linux, which has 90%+ of the server market share? It's clear now you're just here fanboying for your favorite company, so I'll end it here and leave you alone with your thoughts, the only place where the Mac is considered a gaming platform.
- pjmlp 4y agoYou're the one moving goal posts, artists are part of AAA game development the last time I checked. Should I have explicitly mentioned game developers to make you happy? We are talking about the desktop here, I am the first to admit defeat in UNIX having won the server room, at least until it doesn't get replaced by unikernels and serverless running in type 1 hypervisors. My favorite companies for gaming are SEGA, Sony, Nintendo and Microsoft, see how you get it all wrong? Enjoy Proton, don't let it crash too often.
- bitwize 4y agoFor gaming, iOS matters more than Android.
- p_l 4y agoiOS, yes. In mobile games market (which let's be honest, is considerably different segment from "desktop/laptop" gaming). If M1 Macs didn't support running iOS games, remaining Mac ports of games would overlap heavily with games that also have Linux ports (especially after apple killed off all older 32bit Unity titles) So, at this point, I'd consider mac gaming (not iOS) to start circling Stadia levels outside of Indie games that swallowed the pain of mac port, with things like Valve SteamDeck causing more interest in gaming on Linux than ever.