3 ms·
I miss the days of manuals thick with lore and tidbits and things not directly related to gameplay. You're right, the tutorial can cover bits related to actuall
by Arrath 4y ago
I miss the days of manuals thick with lore and tidbits and things not directly related to gameplay. You're right, the tutorial can cover bits related to actually playing the game, the controls, etc. Manuals are likely to be overrun by development between the time they're finalized and sent for printing anyway (e.g. I distinctly recall the WoW manual saying that Priests could wear leather armor) but please feed me a bunch of backstory.
I can't count the number of times I read through the manuals for Starsiege, Arcanum, various Jane's simulators, and so on.