4 ms·
Whether contributions are steady support or a constant drip of (sometimes quite large) support varies tremendously by industry. Games rely a lot on the one-tim
by ryanbrunner 4y ago
Whether contributions are steady support or a constant drip of (sometimes quite large) support varies tremendously by industry.
Games rely a lot on the one-time / tip model through Twitch.
Podcasts are almost exclusively through recurring subscriptions / support.
My impression of video / YouTube is that a lot of it comes through stuff like merch which is more of a drip of one-time support, but there's definitely continual support there as well, so a bit mixed?
I suspect that it would be hard to experiment too far outside of the standard in any of those contexts, since you'd have to convince people to support you in ways that aren't the norm.