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I wrote this as a comment the last time this came up. After reading what I could read, seems like there was a legitimate security concern, and rather than work
by dbg31415 4y ago
I wrote this as a comment the last time this came up.
After reading what I could read, seems like there was a legitimate security concern, and rather than work on it the dev just sort of said, "Meh, I don't want to do non-dev things, let's just cancel this project. It's not fun anymore." Paraphrased.
He also wrote:
> Core problem
> Google. There is no sensible way to appeal in case of bad reviews or alleged violations of Play store policies.
> People. They are generally pretty demanding and on the other hand everything should be free.
> Myself. An old and grumpy developer, who maybe should retired.
I 100% believe all of those points, but especially with open-source devs... most people who do those projects do them to avoid "real software" -- what I mean by that is the process that it takes to make enterprise software or software at scale. Project Managers, Product Owners, UX Designers, QA Testers, Security Consultants, etc. Most open-source projects tend to be the software equivalent of some guy in his garage building a model train set... just something you can do for fun to flex your skills. Focus on building, but not having to deal with the overhead of communicating, taking input, and compromising with others.
Anyway, building a side project is fine. But... like in another post someone was complaining about the certification cost of dealing with Google Data as a 3rd Party Developer... and like... I can't get on board with the sympathy bandwagon there. I want there to be a stringent process before Google even gives app developers the ability to request access to my data -- even if it's on my behalf.
And so... back to the analogy, building a model train is fine, but like... wanting to build a fully operational train all by yourself, and have others use it, ride on it, rely on it... at some point, it needs to turn into a "real" project. One of the hardest things about dealing with open-source projects is all the original creators of those projects who just don't want to play nice, and don't want to grow a team to grow and support their code.
One thing I've done when an agency or company I work for has used open-source code, we try and at least set up a lunch and learn with the creator. Good to get their vision of where the code is going, good to have that line if we need them to fix bugs. But like... 99% of the time, I know that any input we give... there's just no point. The creator doesn't want input, he only really wants to play in his basement with his model train. Buy him lunch, give him as big of a guest lecture stipend as I can, and move on.
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