4 ms·
The idea that early games prized fun ahead of graphics is ahistoric. Video game magazines usually rated games on multipoint scales, with usually ‘graphics’ bei
by jameshart 4y ago
The idea that early games prized fun ahead of graphics is ahistoric.
Video game magazines usually rated games on multipoint scales, with usually ‘graphics’ being a specific category. Games would get high scores just on the basis of their graphics. The main difference between platforms was defined by their graphical capabilities, far more than their performance. Arcade game ports to home computers were almost entirely measured on the fidelity of their recreation of the arcade graphics. A thousand tired movie license tie-ins were released which were just graphical glosses over the same underlying beat-‘em-up gameplay.