2 ms·
To be fair, the vast majority of games on steam, iOS and Android are shovelware and asset flips. The barrier to entry to publishing on these platforms is $99, s
by maccard 4y ago
To be fair, the vast majority of games on steam, iOS and Android are shovelware and asset flips. The barrier to entry to publishing on these platforms is $99, so it's not surprising that the majority are not profitable. There's only so many times I will play a passion project 2 person metroidvania with roguelike mechanics before I start to look for something else.