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Sauerbraten (previously known as Cube) was always a favourite of mine, with the added twist that the game itself was also the level editor, and different player
by Gordonjcp 4y ago
Sauerbraten (previously known as Cube) was always a favourite of mine, with the added twist that the game itself was also the level editor, and different players could be in different "modes" in the same map - a group of people CTFing, while others deathmatched, and a couple of others were literally redrawing the map as they played.
I see there's even a release of it that's not that old - I remember it from about 15 years ago and it still seems to be developed.
http://sauerbraten.org/ http://sauerbraten.org/
- themodelplumber 4y agoWouter, one of the original Cube developers / creator of the Cube engine, has started a new game studio. He also made a new programming language that was introduced here, called Lobster. He has a really interesting Twitter feed. https://www.strlen.com/lobster/ https://www.strlen.com/lobster/ https://twitter.com/wvo https://twitter.com/wvo 2021 interview at sauerworld: https://www.sauerworld.org/celebrating-20-years-of-cube-an-in-depth-interview-with-aardappel/ https://www.sauerworld.org/celebrating-20-years-of-cube-an-i...
- Gordonjcp 4y agoI used to chat with him on IRC all the time, I should see if the channel is still on the go.