4 ms·
Since these kinds of speeds are from massive parallelism (both a lot of servers and GPU-acceleration in general), not all algorithms may make effective use of t
by hampereddustbin 4y ago
Since these kinds of speeds are from massive parallelism (both a lot of servers and GPU-acceleration in general), not all algorithms may make effective use of these increases. Similar to how a lot of games are still limited by the speed of the fastest core; some problems are inherently difficult to split apart