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Curious, why targeting DirectX, rather than Vulkan... it's not like you think about releasing on Xbox, do you ?
by BlueTemplar 4y ago
Curious, why targeting DirectX, rather than Vulkan... it's not like you think about releasing on Xbox, do you ?
- iliketrains 4y agoI remember writing some GPU instancing optimization that had #ifdef for DirectX 11+, but that code is old. Now I've learned how to go without it. It's just all those small things that has to be right to make it work cross platform.