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I'm in the same boat. The way my team operates grew mostly organically, with the only 2 things that were more-or-less set were the 2-week sprints and the end-of
by packetlost 4y ago
I'm in the same boat. The way my team operates grew mostly organically, with the only 2 things that were more-or-less set were the 2-week sprints and the end-of-sprint retrospectives; and even those were brought up as things we can change if we aren't getting value out of them. When used this way, it's basically setting a cadence for trial and error and figuring out what works and what doesn't. This is especially important when teams grow and scale out, as things that may have worked for a team of 6 won't work for a team of 12.