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>anything to avoid admitting the pixel pushers are solving seriously tough problems too :) That's not how I view it, as a SRE/BE-SWE who has done substantial v
by daenz 4y ago
>anything to avoid admitting the pixel pushers are solving seriously tough problems too :)
That's not how I view it, as a SRE/BE-SWE who has done substantial visual/FE work. From my perspective, the majority of problems in FE are due to extremely poor libraries and standards, bolstered by a community where copying and pasting large chunks of unknown code is acceptable. Yes, there are "seriously tough problems" with trying to develop in that world, but they are of a different world than most BE problems, from my experience. So they feel comparably difficult, but for very different reasons.