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It would be possible to dive into code and see it all at once like an intricate factory. Our brains are capable of navigating very complex environments, but thi
by onion2k 4y ago
It would be possible to dive into code and see it all at once like an intricate factory. Our brains are capable of navigating very complex environments, but this capability is lost when its viewed through a small window.
People can learn 3D environments by viewing them in a 2D screen very happily, and millions of gamers do exactly that every day. I can still remember my way around the map in GTA 3 about 20 years after I first played it...
- TheOtherHobbes 4y agoGaming environments are more like 2.5D. There aren't many games which are fully open in 3D, because the world isn't, and humans can't fly. The "flight" in GTA is more like a moving viewpoint than a space full of 3D objects and affordances. Full immersive 3D navigation through code and file systems would be an interesting experiment. I suspect we'd get used to it very quickly, and we'd then wonder why we spent so long tied down by virtual paper metaphors. (I could be wrong, of course.)
- zozbot234 4y ago> Full immersive 3D navigation through code and file systems would be an interesting experiment. I suspect we'd get used to it very quickly inb4 "It's a Unix system, I know this!"