4 ms·
I think the oposite. With Eclipse, you can do what the f. you want. You can build your own plugin, if ADD is not good enough for you. With x-code, I am not
by ardit33 18y ago
I think the oposite. With Eclipse, you can do what the f. you want. You can build your own plugin, if ADD is not good enough for you.
With x-code, I am not sure how extensible is it (is it open source?).
Java is way much better and faster to develop than object-c. Problem is run-time speed, (C/C++ are clearly better for games that java), and the second problem is the Android API set is a mess, and bloated. It could have been a lot nicer, but still it way better than Object-C. It allows almost full access to the system.
X-Code is a lot more polished, (and prettier), while ADD is ugly, and functional, and more open.
Bottom line, depending on your background you might like one or the other,
I feel using C/C++ and Object-C is a step backwards, were you have to take care memory managements/leaks, and afraid not to crash the whole phone.
While in Android, everything is sandboxed, to minimize risks to the underlying system. Plus there is already android (dalvik vm), running in Symbian, and potentially other OSes down the road.
History repeats itself. Few years ago we had the BREW (C++) vs J2ME (Java) battle, and J2ME won by a large margin.