3 ms·
YMMV and I am not paid to do ML, but diving deep into 3D game programming forced me to learn quite a bit about linear algebra which is useful for ML. I found i
by 0x20cowboy 4y ago
YMMV and I am not paid to do ML, but diving deep into 3D game programming forced me to learn quite a bit about linear algebra which is useful for ML.
I found it very useful having visual uses that solved actual problems instead of just theoretical uses (or the old “trust me this’ll be important later”). For example, trying to figure out how light would bounce of an object put me down the vector, normal and dot product path (http://learnwebgl.brown37.net/09_lights/lights_diffuse.html http://learnwebgl.brown37.net/09_lights/lights_diffuse.html)
After building a custom play around game engine, I can actually have discussions the ML people at work and I have a rudimentary understanding of what they are talking about.