4 ms·
The Oculus quest 2 definitely has fit that bill. It has game console level sales. How truly useful and confirtable it is may be questionable, but it certainly
by bnolsen 4y ago
The Oculus quest 2 definitely has fit that bill. It has game console level sales. How truly useful and confirtable it is may be questionable, but it certainly supports a market.
- ceeplusplus 4y agoBut not game console level software sales. Xbox has 1) recurring revenue from online subscriptions 2) recurring GamePass revenue 3) a huge library of games and gamers who tend to buy many games often. Average software spend for Quest 2 is estimated at $125/user [1], which is a mere 2 games without DLC on Xbox. By contrast I'd be willing to bet software revenue/user for Xbox is well in the hundreds. [1] https://arinsider.co/2021/08/02/how-many-quest-2s-sold-in-q2/ https://arinsider.co/2021/08/02/how-many-quest-2s-sold-in-q2...
- Auracle 4y agoQuest games are also fairly cheap compared to console games as a whole, so they might be somewhat equivalent in overall software purchased. Also, a lot of people are still hopping on the Quest/VR train so I would expect that number to go up.
- astrange 4y agoAre the users actually using it? Nerd dads are famous for buying anything that might run an NES emulator, then not using it after it turns out their kids have better things to do than listen to square waves.
- Deritiod 4y agoI bought an HTC vive pro + wireless + index Ctrl. I did that to play around as I was playing with 3d programming and I'm a nerd. And while friends and family know that and a few tried it out for a little bit and liked it, no one cares. Which is fine but it is a gimmick. I was hoping it would get more traction with real life training like how to use a lathe but nothing really came out or is in some internal companies.