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Wearable displays can do that but they were not designed to do that. Its called „augmented“ or „virtual“ REALITY for a reason. Focus is an issue in regard to
by HellDunkel 4y ago
Wearable displays can do that but they were not designed to do that. Its called „augmented“ or „virtual“ REALITY for a reason.
Focus is an issue in regard to legibility even if you dont use the 3d space. If you do you get even more issues with tracking, stabilizing, more focus issues as you generate defocus, filtering, occlusion limited fov and more.
These devices are designed for rendering believable dinosaurs into natural environments. It will take a while until they deliver on the promise.
- pharke 4y agoI have no problem using the desktop display mode on my Oculus Quest 1, it's sharp enough that I can comfortably browse the web or use other apps. It's not as clear as my main physical display so I don't use it exclusively. The displays on the Quest 2 are better and many people use Virtual Desktop with their Quest. I'm expecting Cambria to be yet another notch above that and if it's good enough and if they've really nailed the comfort and weight I'm going to ditch my monitor and switch over to Cambria + Airlink to my desktop. My point is, we're already there and companies like Meta are already targeting these devices as display killers and the next iteration of productivity platforms.