3 ms·
Last of Us Remastered had +100 milliseconds of input delay. GTA5 was above 150ms. Modern games feel sluggish because of the animations getting more and more rea
by CodeArtisan 4y ago
Last of Us Remastered had +100 milliseconds of input delay. GTA5 was above 150ms. Modern games feel sluggish because of the animations getting more and more realistic. With old games, the input would break the player current animation instantly, today games don't allow that anymore; everything has to be blend together. The input may have to be buffered and analyzed for few "logic" frames before having any effect on the "render logic" frames.