5 ms·
AR simply has no known value to users, the best SciFi has to offer is sex ads while walking down the street. AR is technically impossible with current and near
by aaron695 4y ago
AR simply has no known value to users, the best SciFi has to offer is sex ads while walking down the street.
AR is technically impossible with current and near future tech.
All these companies are lying and faking and delaying to collect $ while people like HN are stupid enough to believe in them.
Zuckerberg's latest video blanked out the "AR" glasses. Google also lied and used fake demos glasses in theirs. Magic Leap = lol
The far easier and probably useful VR has gigantuous issues to move forward. For instance there's no way to create content. $100 million games go to half a billion dollar games. People don't want to move their heads when relaxing. At best it might be useful at work where people are forced to do things but that's also contentious, most people don't even want to turn the Zoom camera on.
- JKCalhoun 4y agoYes but, you're asking a hammer salesman to see that a problem does not involve nails. Tech wants to tech. Like you though, both figuratively and literally, I'm not buying VR.
- jsjohnst 4y agoAll of your recent posts showed as dead, but I vouched for this one so I can reply as I very much disagree with one part. > AR is technically impossible with current and near future tech. This is simply not true, there’s been numerous AR products built (just not runaway success stories). IMHO, it’s not “technically impossible”, it’s “prohibitively expensive” generally to get the experience that’s been hyped.
- rswail 4y agoF-35 pilots would also tend to disagree, sure, their helmets have been through a lot of revision and development, but they do provide (apparently) good enhancements for pilots coming from more conventional (eg HUD) environments.
- aaron695 4y ago
- tootie 4y agoI've used the current market leading products and they suck. If you understand the tech you know how far it's come and how sophisticated they are but they are still decades away from famous Magic Leap teaser level of vividness.
- nagsaki 4y agoThe only real application I can see of AR is to have face recognition that would show a person's real name and other information about them as you see them. Privacy aside, I don't think that would really take off either as I just don't think most people are that interested in people they don't know.
- pveierland 4y agoOne seemingly good use-case for AR seems to be live translation, as shown here: https://www.theverge.com/2022/5/11/23067426/google-ar-glasses-live-translate-io https://www.theverge.com/2022/5/11/23067426/google-ar-glasse... Text, as opposed to audio, doesn't really change the personality of the person you are speaking to, plus using your ears to listen directly to the person might create better immersion.
- aaron695 4y ago
- rswail 4y agoAR for museum guides? For tourism? New sports? Not to mention all the business, industrial, and other applications. Medical AR, overlaying imaging during surgery, or visualizing heart rates, electrical activity, O2 concentration, etc. The uses of AR are endless and much more than just Minority Report type stuff. And then as the controllers get better and more integrated, you get the sort of thing that currently only pilots of an F35 get, in terms of being aware of their environment.
- fsloth 4y agoNonsense. AR is already proven tech in industry. I don't know what entertainment purposes it might serve but real world use is already benefitting from it. Building and construction has tons of AR offerings in production. See for example Trimble's SiteVision.
- puranjay 4y ago> At best it might be useful at work Unless everyone can use it, its not going to work in an office setting. A single person in a team of six who gets motion sickness with VR (very common) makes it nonviable for the entire team.
- ghaff 4y agoBesides. I mostly don't want an immersive environment for meetings and so forth. Heck, lots of people resent video.
- scyzoryk_xyz 4y agoI work in medical surgical simulation and there are incredible uses for something like AR/VR for training and tele-mentoring. Not difficult to imagine countless others. The entertainment/gaming market is overrated - when it finally shows up, AR/VR will be all about work, productivity and interfacing. But I agree it's probably going to take a long time and I don't think it's going to be the hyped revolution everyone would like it to be.
- ghaff 4y agoIf we can play scifi, it's trivial to imagine benefits to lightweight unobtrusive AR glasses. And, yes, targeted commercial uses are probably the low hanging fruit. It's also probably quite a ways off for mainstream adoption because the hardware and software isn't there and won't be for a while unless you're talking narrow use cases where compromises are fine.