3 ms·
Yes. I forgot where, but I saw one game engine have bitmaps that where exactly 64 bytes as a super quick pre-check that fits into one CPU cache line => much fas
by fxtentacle 4y ago
Yes. I forgot where, but I saw one game engine have bitmaps that where exactly 64 bytes as a super quick pre-check that fits into one CPU cache line => much faster than RAM access.