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> you can have 50k servers. Sure they're not necessarily 50k unique machines Props to game servers- they atlre more complex than much of eterprise software. H
by ClumsyPilot 4y ago
> you can have 50k servers. Sure they're not necessarily 50k unique machines
Props to game servers- they atlre more complex than much of eterprise software.
However this is a big distinction - depending on a game, 10 - 100 game istances could run on one physical machine
- maccard 4y agoFrom the receiving end it doesn't matter whether they're unique machines, instances packed on one machine, containers on a machine or serverless nodes, it's still receiving updates from 50k processess though! You also need to manage the complexity of packing those game instances onto the same machine for your game which is a whole other fish.