2 ms·
Most game logic is indeed single threaded and most multiplayer games are single thread authoritative. Because the logic is single threaded it can feel turn bas
by jayd16 4y ago
Most game logic is indeed single threaded and most multiplayer games are single thread authoritative. Because the logic is single threaded it can feel turn based because it has to handle things in a time sliced way.
- jstimpfle 4y agoThe game logic doesn't have to be single threaded but it should be deterministic I guess. But anyway, this is like the most basic insight and doesn't touch what I said at all. It does not explain how games stay in sync, unless you go back to shitty 90's lockstep netcode. As I said in my first comment.