3 ms·
Good point about the niche problem. It reminds me of freemium pricing where for low volume the service is free but above a threshold (when customers can typical
by mLuby 4y ago
Good point about the niche problem. It reminds me of freemium pricing where for low volume the service is free but above a threshold (when customers can typically afford to pay) it gets expensive.
It'd be nice to some global service to host your game servers controlled by a single slider linking ping to price. With the slider at its cheapest end, there's only one server and it's in the cheapest datacenter. At the most expensive end, there are servers all over the world linking players as locally as possible.