3 ms·
Once upon a time (2011) I wrote a blog post about Supreme Commander’s netcode. https://www.forrestthewoods.com/blog/synchronous_rts_engines_and_a_tale_of_desyn
by forrestthewoods 4y ago
Once upon a time (2011) I wrote a blog post about Supreme Commander’s netcode.
https://www.forrestthewoods.com/blog/synchronous_rts_engines_and_a_tale_of_desyncs/ https://www.forrestthewoods.com/blog/synchronous_rts_engines...
SupCom was a pretty classic synchronous + deterministic system. It’s a pretty major PITA and the next RTS I worked on was more vanilla client-server.