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You just described TCP
by shepherdjerred 4y ago
You just described TCP
- hpx7 4y agoIt's close but TCP will retransmit frames rather than packing multiple updates in a single frame. It's common for people to build this kind of retransmission logic on top of UDP (especially for networked games), it's sometimes referred to as "reliable UDP".
- vvanders 4y agoTCP forces sequencing across all packets, SCTP is a bit closer.
- xyzzyz 4y agoIt’s not TCP, it’s TCP without head-of-line blocking, which makes it much more suitable for real time games.