3 ms·
The article is about hiding latency between other people’s input, and your display. While it happens, your own input only has couple frames of latency. The sol
by Const-me 4y ago
The article is about hiding latency between other people’s input, and your display. While it happens, your own input only has couple frames of latency.
The solution you proposed introduces latency between your own input, and your own display. Unless the server is in your house or at least within 100km from it, that latency gonna make the game unplayable.
- toast0 4y agoUnless the server is in my house, I get at least 20ms round trip (thanks bonded VDSL2), so I'm a frame behind already. Add input sampling, codec delays, and video output delays and I'm at least two frames, probably three. That's going to be not great.