4 ms·
If it's anything serious/competitive and has to have integrity without having trust between enemy players, the server has to run the simulations. Otherwise it w
by antris 4y ago
If it's anything serious/competitive and has to have integrity without having trust between enemy players, the server has to run the simulations. Otherwise it would be extremely easy to cheat just by modifying the client code and memory.
- bruce343434 4y agoThough you can have client-side physics engine running as an interpolation between authoritative server states.