3 ms·
It’s much much more complicated than that. They do typically use CPUs but there are many reasons for it. Starting with the fact that the path tracing algorithm
by jb1991 4y ago
It’s much much more complicated than that. They do typically use CPUs but there are many reasons for it. Starting with the fact that the path tracing algorithm is quite different when it runs on a CPU than on a GPU because thread divergence is a fundamental aspect of that formula. Second, the vast memory requirements are much easier to handle on a CPU than a GPU. There’s also the decades of man hours spent on the CPU code that is not so instantly ported to GPUs. Honestly this list goes on and on.
- nopenopenopeno 4y agoYeah, it’s really not that complicated. I think you covered all the reasons pretty straightforwardly.
- jb1991 4y agoWell it's complicated when you consider it's taken many years of research to get where they are at currently, which is still far from where some have considered going.