3 ms·
Eh, inheritence is relatively performance friendly.. all the stuff is after all wrapped into one onion shaped object. The problem starts with pointers - aka loo
by thisNeeds2BeSad 4y ago
Eh, inheritence is relatively performance friendly.. all the stuff is after all wrapped into one onion shaped object. The problem starts with pointers - aka loose composition and not having "work-bundles" for the hootloop, which usually ideally come as arrays of work-packages.
MA, MA, MA