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I still remember when Blizzard patched Warcraft III and half the custom maps broke because the maps were using an exploit to execute code.
by foepys 4y ago
I still remember when Blizzard patched Warcraft III and half the custom maps broke because the maps were using an exploit to execute code.
- pxx 4y agoWhen they remastered Starcraft, to preserve compatibility, they emulated the buffer overrun that many maps were using to directly write data to game memory. Super cool talk: http://0xeb.net/2018/02/starcraft-emulating-a-buffer-overflow-for-fun-and-profit-recon-brussels-2018/ http://0xeb.net/2018/02/starcraft-emulating-a-buffer-overflo...