4 ms·
Make actions have cost, and / or put cooldowns on orders. Still allow the ability to burst out a high APM for a short period of time, but design it so overdoin
by cupofpython 4y ago
Make actions have cost, and / or put cooldowns on orders. Still allow the ability to burst out a high APM for a short period of time, but design it so overdoing it is suicide.
Give the kids a fighting chance, ya know?
- mabbo 4y agoThat's the point of a pool. You slowly regain them until your pool is full. You can burst 5 (or whatever k) moves at once, but it takes time to refill the pool.
- cupofpython 4y agofair enough, but pooling them assumes all orders are created equal - which could be a tight game-design constraint. but i agree what i am saying is in the same spirit as that