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> Using KB&M on their first port of Dark Souls 1 back in 2012 was impossible because it was that broken Also worth noting, Dark Souls didn't even launch on PC,
by hbn 4y ago
> Using KB&M on their first port of Dark Souls 1 back in 2012 was impossible because it was that broken
Also worth noting, Dark Souls didn't even launch on PC, it only got an unimpressive port (still capped at 30fps, with performance issues in Blighttown) a year later when fans petitioned for it
https://www.gamesradar.com/dark-souls-pc-petition-successful-prepare-die-come-august/ https://www.gamesradar.com/dark-souls-pc-petition-successful...