8 ms·
Was going to try this game out based on reviews i was hearing and people swearing this is a “masterpiece” game but ive also read its unplayable in PC even with
by boringg 4y ago
Was going to try this game out based on reviews i was hearing and people swearing this is a “masterpiece” game but ive also read its unplayable in PC even with top of the line gaming rigs. How does a company do such a Poor job on a port like that?
- Dobbs 4y agoBugs in the anti-cheating software, who knows if it was enabled or not on the testers computers.
- pawelduda 4y agoI was delaying my decision to play Elden Ring on PS5 due to numerous reports that it has pretty noticeable FPS drops, even in 'performance mode'. Finally decided to give it a chance and have zero regrets when it comes to it. Yes, it's far from perfect but good enough for me to not be annoyed with it. Times I have been upset because of FPS is close to 0, which is like 1000 times less than because of yet another death. My point is, people talk about FPS drops, stutters, etc., but everyone has different tolerance to these things. So it's better to check it out yourself if this is the main reason holding you back. Make sure you can get a refund/sell the copy if you're unsatisfied. Will likely play it again in my lifetime.
- ohgodplsno 4y agoUnplayable is exaggerating it. There are frame pacing issues, and dips are common, no matter the hardware. (Possibly due to them binding 25000 resources at every single frame). It is perfectly playable on PC.
- sdwr 4y agoPlayable maybe, but very painful. It said I was getting 60 down to 40 frames, but it always felt like it was running at 20fps. Im glad someone is investigating, its a good game held back by terrible optimization.
- lc9er 4y agoI've had almost no problems with the game. In about 110 hours of play time, it has crashed once, and had two minor slowups in game play. Both lasted a just a second or two. I'm very happy I took a chance on it.
- brobinson 4y agoI couldn't maintain 60fps in ER on a 12900H, 32gb DDR5, and a 3070ti no matter the graphics settings. It dropped to 40fps every two seconds and is unplayable. The input lag was astonishingly bad. I'm still waiting for it to be patched.
- alex_c 4y agoFor what it's worth I have 150 hours played already on a pretty old system - i5-3570K, 16GB RAM, 1070Ti. I have no idea what framerate I'm getting but I don't remember being bothered by the game's performance even once. I suspect performance issues are uneven and affect some systems a lot more than others. I also suspect a lot of it comes down to expectations, I'm perfectly happy with my experience but others might consider it "unplayable"! Edit: I also play offline usually, that might be a factor as well.
- agentwiggles 4y agoI'm running an i7700k and a GTX1070 on a rig that was built in 2016. It's fine. Not the most performant thing that's ever been run on my machine, but it's perfectly playable. I had some stuttering issues during the first week or two but have not had any significant problems for quite some time.
- uncletaco 4y agoIt’s very much playable on top of the line rigs. My 6900xt chews up and spits out its console level graphics at 4K60fps with no frame drops. I have about 250 hours in game. The only time it stutters is during some cinematic cutscenes.
- flohofwoe 4y agoI'd say it's a "technically flawed masterpiece" ;) It's perfectly playable if you're not overly sensitive to microstuttering in some areas. And even with the stuttering one gets quickly used to it. I just was kinda shocked how smooth Sekiro feels compared to Elden Ring on the same machine when switching back. FromSoft PC ports were always a bit hit and miss (like many games coming out of Japan, I guess the PC platform doesn't get much attention there compared to some other parts of the world).
- JasserInicide 4y agoElden Ring is playable all the way down to cards with 4 gigs of VRAM, it just won't be a solid 60 fps. Japanese game companies have a history of treating PC users as second-class citizens. Fromsoft is no exception. Using KB&M on their first port of Dark Souls 1 back in 2012 was impossible because it was that broken; a mod had to be used to correct the problem (game plays better with a controller anyway but I digress). When they released it again in 2018 as "Remastered" they made a number of bizarre graphical decisions including wholly downgrading the lighting. And now Elden Ring with wildly varying performance across all cards, no uncapped FPS and no ultrawide support. I hope they actually listen this time seeing as how PC outsold both PS4/PS5. Not holding my breath though.
- hbn 4y ago> Using KB&M on their first port of Dark Souls 1 back in 2012 was impossible because it was that broken Also worth noting, Dark Souls didn't even launch on PC, it only got an unimpressive port (still capped at 30fps, with performance issues in Blighttown) a year later when fans petitioned for it https://www.gamesradar.com/dark-souls-pc-petition-successful-prepare-die-come-august/ https://www.gamesradar.com/dark-souls-pc-petition-successful...
- deleted 4y ago[deleted]
- oneoff786 4y agoPlayed it on my laptop just fine with a 2080 RTX
- colechristensen 4y agoOnly unplayable in an /r/literallyUnplayable sense. Unless you are extremely bothered by the occasional minor issue, it is quite enjoyable. I experience a rare frame stuttering and for a week after an update my character didn't have legs (which I found deeply amusing then sad when it was fixed).
- davesque 4y agoI don't know if people are just spoiled by modern day 144hz+ gaming monitors or what, but the game is definitely playable on PC. I've completed around ten playthroughs on a 2020 MacBook Pro with a 1080Ti in an eGPU housing. Not exactly a top of the line gaming rig. Maybe I just don't get bothered as much by the low framerate and occasional stuttering but people calling it "unplayable" seem a bit reactionary to me.