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Any time I saw some pretty new vista in Elden Ring, I felt guilty that I wasn't appreciating it. My suspicion is that the FOV is fixed and small for balance rea
by thrwyoilarticle 4y ago
Any time I saw some pretty new vista in Elden Ring, I felt guilty that I wasn't appreciating it. My suspicion is that the FOV is fixed and small for balance reasons & this detracts from the landscape, making it hard to take it all in.
For example, the first reveal of Leyndell with the [spoiler] draped on the right of the screen would be more impressive if you could see more of the city to the left.
- djtango 4y agoI often used the telescope from high vantage points to take in the view The game I feel struggled most with this was FFXII - that camera was so bad, wanted you staring at the floor at all times. I remember peeking up inside the airship station and noticing how detailed the ceiling was and what a waste the world had been because of a poor camera
- FridgeSeal 4y agoThe game also desperately needs widescreen monitor support-wpuld definitely help in admiring more of the landscape.
- SECProto 4y agoI also had issues with it, not so much for the fixed camera FOV, but because the weird momentum/camera mechanics (it always felt like it was pulling and shifting in non-linear ways I couldn't control) made me feel motion sick within a half hour of getting in game. Googling at that time, it seemed like a common enough issue that people had hacks or add-ons or workarounds to address it, but I ended up just returning it for a refund as I had less than the steam hours limit.
- myfavoritedog 4y ago