4 ms·
I heard about this ages ago as a concept and I thought it was being made but I never saw it come out. 'Witch Hunter' the MMO based on the world of 'Witch Hunte
by liquidgecka 4y ago
I heard about this ages ago as a concept and I thought it was being made but I never saw it come out.
'Witch Hunter' the MMO based on the world of 'Witch Hunter Robin'. Basically there are two classes. One are hunters. They work as teams, coordinate and try to capture/kill witches. This groups levels up via witch captures/kills and has to work together as they are often very out classed by individual witches. This group has a map with detected witch activity that they can use to go find witches, as well as some team building functionality to build raids real time. Think "Rainbow 6" for game play. Ideally there is the possibility of AI hunters as well. Level of response is allocated based on level of detection.
The witches are individuals, they exist in a procedural generated world. They need to practice their witchcraft without being seen and if they do get seen they need to flee the area and re-establish. This becomes more of a survival aspect like GTA's wanted framework. If a witch gets attacked by a hunter and survives they get XP, and ideally level up based on that. Witches can also find other witches and attack them or for some skills, work with them to level up as well. Witches can be given classes (fire, water, telekinesis, etc) and once the witch dies it is dead and a new witch must be created and placed in the world somewhere.
Two different games kind of, but paired together to make it fun for both sides. =)