3 ms·
A lot of the newer RTS are designed so that micro matters a lot less
by pawelmurias 4y ago
A lot of the newer RTS are designed so that micro matters a lot less
- bombcar 4y agoYeah, things that were powerful micro in StarCraft I, such as moving marines apart to reducing incoming splash damage, can be done automatically by the AI (either with formation commands or with “incoming baneling, spread out”).