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I always wanted to play a game that captured the feeling of Groundhog Day. You'd play the same day with the same scenarios over and over, but your skill level i
by c22 4y ago
I always wanted to play a game that captured the feeling of Groundhog Day. You'd play the same day with the same scenarios over and over, but your skill level in various disciplines would increase, unlocking more novel content. Eventually you would learn the relevant patterns and develop the appropriate skills for a win condition, then you'd have to play "the perfect day" to win the game, so the end kind of devolves into you speed running slight variations to dial it in.
- teolandon 4y agoTry Outer Wilds. Without spoiling too much (don't get spoiled on it!) it's pretty close to that.
- dllthomas 4y agoThe unlocking is (with one exception, afaik) entirely through the player's knowledge rather than advancing "skill levels" across reboots, though. Which is an excellent choice for this game, but the other might also be interesting.
- DylanSp 4y agoThere are a good few time loop games that have come out recently; Outer Wilds (as previously mentioned), Deathloop, The Forgotten City, and Returnal all come to mind. More broadly, a lot of roguelikes/roguelites are like this.
- cftorres 4y agoHave you played Outer wilds? It's a great game that works like that.