4 ms·
1) Games should be able to operate in more moral ambiguity than clear black and white prescription 2) Game mechanics should violate your expectations more. 3)
by platz 4y ago
1) Games should be able to operate in more moral ambiguity than clear black and white prescription
2) Game mechanics should violate your expectations more.
3) More variations on theme see https://www.gridsagegames.com/blog/gsg-content/uploads/2018/10/roguelike_theme_list.png https://www.gridsagegames.com/blog/gsg-content/uploads/2018/...
most games operate in a very narrow rangen of expectations that lead to a staid and predictable experience. Almost all first-person games suffer from this sort of homogenization.
- wruza 4y agoI second this. Once you learn a few rules, every modern game turns into a slideshow of backgrounds for the same puzzle.