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I think the one I was interested in when I was younger, when MMO's were the rage, was to make a sort of MMO / dynamic war (probably heavily borrowed from ww2 on
by kevin_nisbet 4y ago
I think the one I was interested in when I was younger, when MMO's were the rage, was to make a sort of MMO / dynamic war (probably heavily borrowed from ww2 online). So something like a combined arms warfare sim, on a persistent map.
The angle I had to it though, was the world was at peace for a thousand years. So no nation needed any armies or military, but are now suddenly thrust into a conflict. So the nations need to mature rapidly from basically a policy force, to a fully fledged military, integrating new warfare advances as they occur. With new advances and countermeasures coming out from each side as the game progresses throwing the state of affairs off balance. And then get's reset every couple of months or something.
- zehaeva 4y agoMaybe something like Planetside 2 would work for this?
- kevin_nisbet 4y agoYea, I was definitely into planetside when it first came out. Don't think I've ever tried planetside 2 though.
- weeeeelp 4y agoYou might want to check out Foxhole, it ticks plenty of boxes on what you've described, but it's more on the action side. It's a MMO combat game with a persistent world reset between every "war" (each one takes between two - several weeks realtime), players need to work together on fighting the other side, fortifications, logistics and strategy to defeat the enemy. It's pretty fun, albeit the camera angle gets a while to get used to.
- tambre 4y agoLore definitely doesn't fit, but PlanetSide 2 and Foxhole sound decently close to this.