3 ms·
1. City builder like Skylines but with realistic build times for infrastructure and modelling of urban poverty. 2. Factorio with RNG, like having wear and tear
by billfruit 4y ago
1. City builder like Skylines but with realistic build times for infrastructure and modelling of urban poverty.
2. Factorio with RNG, like having wear and tear for machines, random failures, machines producing faulty parts.
3. Crusader Kings 2, without the military micro management.
- YesBox 4y agoI'm working on Archapolis, a city builder game. I have been considering the feature you are desiring. The problem to solve is giving the player something to do while the buildings are being constructed. One way I have potentially solved this issue is by giving players the ability to design their own buildings in game. The player will see only the interior of the building, so I dont have to worry about making buildings look good (that's up to the player). I dont have a video featuring this yet, but if you want to see what I've got so far, I've got a path finding tech demo here: https://www.youtube.com/watch?v=7q0l87hwmkI https://www.youtube.com/watch?v=7q0l87hwmkI
- billfruit 4y agoHi, looks very interesting. Paradox games often do have player just waiting for a thing to happen, like forging a fake claim to a territory to get a causus belli. Yes it is a boring part of the game, and makes it feel like a "waiting game", just waiting for a progress bar to fill.
- zehaeva 4y agoIIRC Workers & Resources has realistic build times for infrastructure https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/ https://store.steampowered.com/app/784150/Workers__Resources...