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From my understanding, you have to use SwiftUI differently than it is eventually intended. First, you build 90% of the app in SwiftUI, then you use UIKit for th
by stasy 4y ago
From my understanding, you have to use SwiftUI differently than it is eventually intended. First, you build 90% of the app in SwiftUI, then you use UIKit for the other 10% that can't be done in SwiftUI. Eventually you will be able to do everything in SwiftUI, but for now, this strategy works pretty well.